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The Essential Details of Backgammon Strategies – Part 2

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As we dicussed in the previous article, Backgammon is a casino game of skill and good luck. The aim is to move your chips carefully around the board to your home board and at the same time your opposition shifts their chips toward their inside board in the opposing direction. With opposing player chips heading in opposing directions there is going to be conflict and the need for specific techniques at specific instances. Here are the 2 final Backgammon plans to complete your game.

The Priming Game Plan

If the aim of the blocking strategy is to slow down the opponent to move her checkers, the Priming Game tactic is to absolutely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a bad position if he ever tries to leave the wall. The trap of the prime can be built anyplace between point 2 and point 11 in your board. Once you have successfully assembled the prime to stop the movement of your competitor, your opponent does not even get a chance to roll the dice, that means you shift your pieces and toss the dice yet again. You will be a winner for sure.

The Back Game Plan

The goals of the Back Game plan and the Blocking Game strategy are similar – to harm your opponent’s positions in hope to improve your chances of winning, however the Back Game plan relies on alternate tactics to achieve that. The Back Game plan is generally employed when you’re far behind your competitor. To compete in Backgammon with this technique, you have to hold two or more points in table, and to hit a blot late in the game. This strategy is more complex than others to employ in Backgammon because it needs careful movement of your pieces and how the chips are moved is partly the result of the dice roll.