Archive for April 24th, 2016

The Basics of Backgammon Game Plans – Part 2

[ English ]

As we dicussed in the last article, Backgammon is a casino game of talent and luck. The aim is to move your chips carefully around the board to your inside board while at the same time your opposing player shifts their chips toward their inner board in the opposing direction. With competing player pieces moving in opposite directions there is bound to be conflict and the requirement for particular strategies at particular instances. Here are the two final Backgammon tactics to finish off your game.

The Priming Game Tactic

If the goal of the blocking plan is to hamper the opponents ability to move their chips, the Priming Game strategy is to absolutely block any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a bad position if he/she ever tries to leave the wall. The trap of the prime can be setup anywhere between point 2 and point eleven in your board. After you have successfully assembled the prime to block the movement of the opponent, the opponent doesn’t even get a chance to toss the dice, and you shift your pieces and toss the dice yet again. You’ll be a winner for sure.

The Back Game Tactic

The objectives of the Back Game strategy and the Blocking Game tactic are very similar – to harm your competitor’s positions in hope to better your odds of winning, however the Back Game plan relies on seperate tactics to do that. The Back Game plan is frequently used when you are far behind your competitor. To play Backgammon with this strategy, you have to hold two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more difficult than others to play in Backgammon seeing as it requires careful movement of your chips and how the checkers are relocated is partly the outcome of the dice toss.