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The Essential Basics of Backgammon Game Plans – Part 2

As we have dicussed in the previous article, Backgammon is a game of ability and luck. The goal is to move your pieces carefully around the board to your inside board while at the same time your opponent moves their checkers toward their inner board in the opposing direction. With opposing player checkers moving in opposite directions there is bound to be conflict and the requirement for particular strategies at specific instances. Here are the two final Backgammon techniques to complete your game.

The Priming Game Tactic

If the aim of the blocking plan is to hamper the opponents ability to move their checkers, the Priming Game strategy is to absolutely barricade any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a battered position if he/she ever tries to escape the wall. The ambush of the prime can be setup anyplace between point 2 and point eleven in your half of the board. Once you have successfully constructed the prime to block the activity of the opponent, the competitor does not even get to toss the dice, and you move your checkers and roll the dice again. You’ll win the game for sure.

The Back Game Strategy

The aims of the Back Game tactic and the Blocking Game strategy are very similar – to hurt your competitor’s positions hoping to improve your odds of succeeding, however the Back Game tactic utilizes different tactics to achieve that. The Back Game strategy is commonly used when you are far behind your competitor. To play Backgammon with this technique, you have to control two or more points in table, and to hit a blot late in the game. This plan is more complex than others to use in Backgammon seeing as it needs careful movement of your checkers and how the chips are moved is partially the outcome of the dice toss.