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The Basics of Backgammon Game Plans – Part Two

As we have dicussed in the last article, Backgammon is a casino game of skill and good luck. The goal is to move your checkers carefully around the game board to your home board while at the same time your opposition moves their checkers toward their home board in the opposite direction. With opposing player checkers moving in opposing directions there is going to be conflict and the need for specific techniques at particular instances. Here are the last 2 Backgammon techniques to round out your game.

The Priming Game Strategy

If the purpose of the blocking plan is to slow down the opponent to move their chips, the Priming Game strategy is to completely stop any movement of the opponent by building a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a battered position if she at all tries to leave the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your half of the board. After you’ve successfully assembled the prime to block the movement of your opponent, the competitor does not even get to toss the dice, and you shift your chips and toss the dice again. You will win the game for sure.

The Back Game Strategy

The aims of the Back Game tactic and the Blocking Game technique are very similar – to hinder your opponent’s positions in hope to boost your chances of winning, but the Back Game tactic uses different tactics to do that. The Back Game strategy is generally utilized when you are far behind your opponent. To participate in Backgammon with this plan, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more challenging than others to employ in Backgammon because it requires careful movement of your chips and how the chips are moved is partially the result of the dice roll.