Archive for August 14th, 2017

The Essential Basics of Backgammon Game Plans – Part Two

[ English ]

As we dicussed in the last article, Backgammon is a casino game of talent and good luck. The aim is to move your chips carefully around the game board to your inside board and at the same time your opposing player shifts their checkers toward their inside board in the opposing direction. With competing player checkers heading in opposite directions there is going to be conflict and the requirement for specific strategies at particular times. Here are the last 2 Backgammon strategies to finish off your game.

The Priming Game Tactic

If the goal of the blocking strategy is to hamper the opponents ability to move his checkers, the Priming Game plan is to absolutely block any movement of the opposing player by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a damaged position if she ever tries to leave the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your half of the board. Once you have successfully constructed the prime to prevent the movement of the opponent, the opponent does not even get to roll the dice, and you move your chips and roll the dice yet again. You’ll win the game for sure.

The Back Game Technique

The objectives of the Back Game technique and the Blocking Game plan are very similar – to hinder your opponent’s positions with hope to improve your odds of winning, but the Back Game technique utilizes different tactics to do that. The Back Game technique is often used when you are far behind your competitor. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This technique is more complex than others to play in Backgammon seeing as it requires careful movement of your chips and how the checkers are moved is partially the outcome of the dice toss.