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The Essential Facts of Backgammon Game Plans – Part 2

As we dicussed in the last article, Backgammon is a game of skill and good luck. The goal is to move your pieces safely around the board to your home board and at the same time your opposing player moves their checkers toward their home board in the opposite direction. With opposing player pieces heading in opposing directions there is going to be conflict and the need for particular strategies at specific instances. Here are the last 2 Backgammon tactics to finish off your game.

The Priming Game Plan

If the aim of the blocking tactic is to slow down the opponent to move her chips, the Priming Game tactic is to absolutely block any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a damaged position if she at all tries to escape the wall. The trap of the prime can be built anywhere between point two and point 11 in your board. As soon as you have successfully constructed the prime to stop the movement of your opponent, the competitor does not even get to toss the dice, that means you move your pieces and roll the dice yet again. You’ll be a winner for sure.

The Back Game Strategy

The aims of the Back Game technique and the Blocking Game strategy are very similar – to hinder your competitor’s positions with hope to better your odds of succeeding, however the Back Game strategy relies on seperate tactics to do that. The Back Game tactic is generally employed when you’re far behind your opponent. To play Backgammon with this technique, you need to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to employ in Backgammon because it requires careful movement of your checkers and how the chips are moved is partly the outcome of the dice roll.