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The Essential Details of Backgammon Strategies – Part Two

As we have dicussed in the last article, Backgammon is a game of skill and luck. The aim is to shift your checkers carefully around the game board to your inner board and at the same time your opposition shifts their pieces toward their inner board in the opposite direction. With opposing player checkers shifting in opposite directions there is going to be conflict and the requirement for particular techniques at particular times. Here are the 2 final Backgammon techniques to finish off your game.

The Priming Game Strategy

If the purpose of the blocking plan is to slow down the opponent to move her pieces, the Priming Game plan is to completely block any movement of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a damaged position if he at all attempts to leave the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your game board. Once you have successfully constructed the prime to stop the movement of your opponent, the competitor does not even get to roll the dice, that means you shift your pieces and toss the dice yet again. You’ll win the game for sure.

The Back Game Technique

The aims of the Back Game technique and the Blocking Game plan are similar – to harm your opponent’s positions with hope to improve your odds of winning, but the Back Game plan uses different tactics to do that. The Back Game plan is often employed when you’re far behind your opponent. To participate in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more challenging than others to play in Backgammon because it needs careful movement of your pieces and how the chips are moved is partially the outcome of the dice toss.