Archive for October 13th, 2019

The Essential Basics of Backgammon Game Plans – Part 2

As we have dicussed in the previous article, Backgammon is a game of skill and pure luck. The aim is to move your pieces carefully around the game board to your inside board and at the same time your opposition shifts their pieces toward their home board in the opposite direction. With competing player checkers moving in opposite directions there is going to be conflict and the requirement for specific techniques at particular times. Here are the two final Backgammon tactics to complete your game.

The Priming Game Strategy

If the purpose of the blocking tactic is to hamper the opponents ability to shift her pieces, the Priming Game tactic is to absolutely stop any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a damaged position if she ever attempts to leave the wall. The ambush of the prime can be established anywhere between point 2 and point eleven in your game board. After you’ve successfully constructed the prime to stop the movement of the opponent, your competitor does not even get to roll the dice, that means you shift your pieces and roll the dice yet again. You’ll be a winner for sure.

The Back Game Strategy

The goals of the Back Game plan and the Blocking Game tactic are similar – to hurt your competitor’s positions in hope to improve your chances of succeeding, but the Back Game strategy relies on different techniques to achieve that. The Back Game strategy is commonly employed when you are far behind your competitor. To compete in Backgammon with this technique, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more complex than others to use in Backgammon because it requires careful movement of your chips and how the pieces are moved is partly the result of the dice roll.