Archive for June 25th, 2020

The Essential Facts of Backgammon Tactics – Part 2

As we have dicussed in the previous article, Backgammon is a game of ability and pure luck. The goal is to move your chips safely around the board to your home board and at the same time your opponent shifts their chips toward their inside board in the opposing direction. With competing player pieces heading in opposing directions there is going to be conflict and the requirement for specific tactics at specific instances. Here are the two final Backgammon plans to complete your game.

The Priming Game Plan

If the aim of the blocking tactic is to hamper the opponents ability to move her checkers, the Priming Game strategy is to completely barricade any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or result a damaged position if she ever attempts to leave the wall. The ambush of the prime can be built anyplace between point two and point 11 in your game board. As soon as you’ve successfully constructed the prime to stop the movement of the competitor, the competitor doesn’t even get a chance to toss the dice, and you shift your checkers and roll the dice again. You will win the game for sure.

The Back Game Strategy

The goals of the Back Game strategy and the Blocking Game technique are very similar – to hinder your competitor’s positions with hope to improve your chances of succeeding, but the Back Game plan utilizes alternate tactics to do that. The Back Game technique is generally utilized when you are far behind your opponent. To compete in Backgammon with this strategy, you need to hold two or more points in table, and to hit a blot late in the game. This plan is more complex than others to use in Backgammon seeing as it requires careful movement of your pieces and how the chips are moved is partly the outcome of the dice roll.