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The Essential Details of Backgammon Game Plans – Part 2

As we dicussed in the previous article, Backgammon is a casino game of talent and good luck. The aim is to shift your pieces safely around the game board to your inner board and at the same time your opponent moves their pieces toward their inner board in the opposite direction. With opposing player checkers shifting in opposite directions there is going to be conflict and the requirement for particular techniques at specific instances. Here are the last 2 Backgammon techniques to finish off your game.

The Priming Game Plan

If the goal of the blocking tactic is to hamper the opponents ability to move his checkers, the Priming Game strategy is to completely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a battered position if she at all tries to leave the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your half of the board. Once you have successfully constructed the prime to stop the activity of your opponent, the competitor does not even get to toss the dice, and you shift your pieces and roll the dice again. You will be a winner for sure.

The Back Game Technique

The objectives of the Back Game technique and the Blocking Game technique are similar – to hinder your opponent’s positions in hope to boost your chances of winning, however the Back Game technique relies on seperate techniques to do that. The Back Game plan is generally utilized when you’re far behind your competitor. To compete in Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot late in the game. This tactic is more challenging than others to employ in Backgammon because it needs careful movement of your pieces and how the chips are relocated is partly the result of the dice toss.