The Basics of Backgammon Game Plans – Part 2
Posted in Backgammon on 01/22/2021 04:25 am by MadisynAs we have dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to move your chips safely around the board to your inner board and at the same time your opponent moves their checkers toward their inside board in the opposing direction. With opposing player checkers heading in opposite directions there is bound to be conflict and the need for specific strategies at specific instances. Here are the 2 final Backgammon techniques to complete your game.
The Priming Game Plan
If the purpose of the blocking plan is to hamper the opponents ability to move his checkers, the Priming Game plan is to absolutely barricade any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a bad position if he at all tries to leave the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your game board. After you have successfully built the prime to stop the movement of the opponent, the competitor does not even get a chance to roll the dice, that means you shift your pieces and roll the dice again. You’ll be a winner for sure.
The Back Game Plan
The objectives of the Back Game strategy and the Blocking Game technique are similar – to hinder your competitor’s positions in hope to boost your odds of winning, but the Back Game strategy relies on alternate techniques to achieve that. The Back Game tactic is commonly used when you’re far behind your opponent. To play Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more difficult than others to use in Backgammon because it needs careful movement of your pieces and how the pieces are moved is partially the result of the dice roll.