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The Essential Details of Backgammon Game Plans – Part Two

As we have dicussed in the previous article, Backgammon is a game of skill and good luck. The goal is to shift your chips safely around the board to your inside board and at the same time your opposing player moves their chips toward their inside board in the opposite direction. With opposing player chips shifting in opposing directions there is bound to be conflict and the requirement for particular tactics at particular times. Here are the last two Backgammon plans to complete your game.

The Priming Game Tactic

If the aim of the blocking tactic is to slow down the opponent to shift his chips, the Priming Game tactic is to completely stop any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a battered position if he/she at all attempts to escape the wall. The trap of the prime can be setup anywhere between point 2 and point eleven in your board. Once you have successfully assembled the prime to block the movement of your competitor, the opponent does not even get a chance to roll the dice, and you move your chips and roll the dice yet again. You’ll win the game for sure.

The Back Game Strategy

The objectives of the Back Game tactic and the Blocking Game tactic are very similar – to harm your opponent’s positions with hope to better your odds of succeeding, however the Back Game plan relies on alternate tactics to do that. The Back Game tactic is frequently utilized when you’re far behind your competitor. To play Backgammon with this strategy, you need to hold two or more points in table, and to hit a blot late in the game. This technique is more challenging than others to play in Backgammon because it needs careful movement of your chips and how the pieces are relocated is partially the result of the dice toss.