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The Essential Basics of Backgammon Tactics – Part 2

As we dicussed in the previous article, Backgammon is a game of skill and pure luck. The aim is to shift your pieces safely around the board to your inner board while at the same time your opposition shifts their pieces toward their inner board in the opposite direction. With opposing player checkers moving in opposite directions there is going to be conflict and the need for particular strategies at specific times. Here are the last 2 Backgammon plans to round out your game.

The Priming Game Tactic

If the goal of the blocking strategy is to slow down the opponent to shift their checkers, the Priming Game plan is to completely block any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a battered position if she at all tries to escape the wall. The trap of the prime can be built anywhere between point 2 and point 11 in your board. As soon as you’ve successfully constructed the prime to prevent the activity of your competitor, the competitor does not even get a chance to roll the dice, that means you move your chips and toss the dice yet again. You’ll be a winner for sure.

The Back Game Plan

The objectives of the Back Game technique and the Blocking Game technique are similar – to hinder your opponent’s positions with hope to improve your odds of succeeding, but the Back Game plan relies on different techniques to do that. The Back Game technique is commonly used when you are far behind your opponent. To play Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to use in Backgammon seeing as it requires careful movement of your checkers and how the pieces are moved is partly the result of the dice roll.