Archive for June 22nd, 2022

The Essential Basics of Backgammon Game Plans – Part 2

As we have dicussed in the previous article, Backgammon is a game of talent and good luck. The aim is to shift your checkers safely around the game board to your inside board while at the same time your opposing player moves their checkers toward their home board in the opposite direction. With opposing player checkers moving in opposite directions there is going to be conflict and the requirement for specific techniques at specific instances. Here are the two final Backgammon strategies to finish off your game.

The Priming Game Tactic

If the aim of the blocking strategy is to slow down the opponent to shift his checkers, the Priming Game plan is to absolutely stop any movement of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a battered position if he/she ever attempts to escape the wall. The ambush of the prime can be established anyplace between point two and point eleven in your game board. Once you have successfully assembled the prime to prevent the activity of the competitor, the opponent doesn’t even get a chance to toss the dice, and you shift your checkers and toss the dice again. You will be a winner for sure.

The Back Game Tactic

The aims of the Back Game tactic and the Blocking Game tactic are similar – to hurt your opponent’s positions with hope to improve your chances of winning, however the Back Game tactic uses seperate techniques to do that. The Back Game plan is commonly used when you’re far behind your competitor. To participate in Backgammon with this technique, you need to hold two or more points in table, and to hit a blot late in the game. This strategy is more complex than others to use in Backgammon because it needs careful movement of your pieces and how the chips are relocated is partly the result of the dice roll.