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The Essential Details of Backgammon Strategies – Part Two

As we dicussed in the last article, Backgammon is a casino game of ability and good luck. The aim is to move your checkers carefully around the board to your home board and at the same time your opposing player shifts their pieces toward their home board in the opposite direction. With competing player pieces shifting in opposing directions there is going to be conflict and the need for particular strategies at specific instances. Here are the 2 final Backgammon plans to finish off your game.

The Priming Game Tactic

If the goal of the blocking plan is to slow down the opponent to move her pieces, the Priming Game plan is to completely stop any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a bad position if he/she at all tries to escape the wall. The ambush of the prime can be setup anyplace between point two and point eleven in your board. After you’ve successfully built the prime to prevent the movement of your competitor, the opponent does not even get to toss the dice, and you move your chips and toss the dice yet again. You’ll be a winner for sure.

The Back Game Technique

The objectives of the Back Game strategy and the Blocking Game plan are similar – to hinder your opponent’s positions hoping to improve your chances of succeeding, however the Back Game plan uses different tactics to achieve that. The Back Game tactic is commonly used when you’re far behind your opponent. To play Backgammon with this technique, you need to hold 2 or more points in table, and to hit a blot late in the game. This strategy is more difficult than others to play in Backgammon because it needs careful movement of your chips and how the chips are moved is partially the outcome of the dice toss.