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The Basics of Backgammon Tactics – Part Two

As we dicussed in the previous article, Backgammon is a game of ability and good luck. The aim is to shift your chips carefully around the game board to your inner board while at the same time your opponent shifts their pieces toward their inner board in the opposing direction. With opposing player pieces shifting in opposing directions there is bound to be conflict and the requirement for specific strategies at particular times. Here are the last 2 Backgammon techniques to round out your game.

The Priming Game Strategy

If the aim of the blocking plan is to slow down the opponent to shift their pieces, the Priming Game tactic is to absolutely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a battered position if he/she at all attempts to escape the wall. The trap of the prime can be established anyplace between point two and point 11 in your board. Once you have successfully built the prime to stop the movement of the opponent, the competitor doesn’t even get to roll the dice, that means you move your chips and roll the dice yet again. You will be a winner for sure.

The Back Game Plan

The goals of the Back Game tactic and the Blocking Game plan are very similar – to hurt your opponent’s positions in hope to better your odds of succeeding, but the Back Game plan utilizes seperate tactics to do that. The Back Game strategy is commonly used when you’re far behind your competitor. To participate in Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more difficult than others to play in Backgammon because it requires careful movement of your chips and how the chips are moved is partly the outcome of the dice roll.