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The Essential Details of Backgammon Game Plans – Part Two

As we have dicussed in the last article, Backgammon is a casino game of talent and luck. The goal is to move your checkers carefully around the game board to your inside board while at the same time your opposition shifts their chips toward their inner board in the opposing direction. With competing player checkers heading in opposing directions there is bound to be conflict and the requirement for particular strategies at specific instances. Here are the last two Backgammon tactics to finish off your game.

The Priming Game Tactic

If the goal of the blocking plan is to hamper the opponents ability to shift her chips, the Priming Game strategy is to absolutely stop any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or end up in a battered position if he ever attempts to escape the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your half of the board. Once you have successfully built the prime to block the movement of the opponent, the opponent does not even get a chance to roll the dice, and you shift your checkers and toss the dice again. You will be a winner for sure.

The Back Game Technique

The goals of the Back Game tactic and the Blocking Game plan are very similar – to hinder your opponent’s positions in hope to boost your odds of winning, however the Back Game technique utilizes alternate techniques to achieve that. The Back Game tactic is often used when you’re far behind your opponent. To participate in Backgammon with this technique, you have to control 2 or more points in table, and to hit a blot late in the game. This technique is more difficult than others to employ in Backgammon seeing as it needs careful movement of your pieces and how the checkers are moved is partially the result of the dice roll.