Archive for October 18th, 2023

The Essential Facts of Backgammon Strategies – Part 2

As we dicussed in the last article, Backgammon is a game of ability and pure luck. The aim is to shift your checkers carefully around the board to your inside board and at the same time your opposing player shifts their chips toward their inside board in the opposing direction. With opposing player checkers heading in opposing directions there is bound to be conflict and the need for specific techniques at particular times. Here are the 2 final Backgammon strategies to finish off your game.

The Priming Game Plan

If the purpose of the blocking plan is to hamper the opponents ability to shift their checkers, the Priming Game plan is to absolutely block any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a battered position if she at all tries to leave the wall. The trap of the prime can be established anyplace between point two and point eleven in your board. Once you have successfully constructed the prime to block the movement of your competitor, your opponent does not even get a chance to toss the dice, that means you shift your pieces and toss the dice again. You will win the game for sure.

The Back Game Plan

The aims of the Back Game plan and the Blocking Game strategy are very similar – to harm your competitor’s positions with hope to boost your chances of winning, however the Back Game plan utilizes different tactics to do that. The Back Game plan is frequently used when you are far behind your competitor. To participate in Backgammon with this strategy, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more difficult than others to play in Backgammon because it needs careful movement of your pieces and how the checkers are relocated is partly the result of the dice toss.