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The Essential Facts of Backgammon Strategies – Part Two

As we have dicussed in the last article, Backgammon is a game of skill and luck. The goal is to move your checkers carefully around the game board to your inner board and at the same time your opposing player moves their checkers toward their inside board in the opposite direction. With competing player checkers moving in opposite directions there is bound to be conflict and the requirement for specific techniques at particular instances. Here are the two final Backgammon plans to round out your game.

The Priming Game Tactic

If the goal of the blocking strategy is to slow down the opponent to move their checkers, the Priming Game strategy is to completely block any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a battered position if he/she at all tries to escape the wall. The ambush of the prime can be established anyplace between point 2 and point 11 in your half of the board. As soon as you have successfully built the prime to stop the activity of your competitor, the opponent does not even get to roll the dice, and you move your pieces and toss the dice yet again. You’ll win the game for sure.

The Back Game Technique

The aims of the Back Game tactic and the Blocking Game strategy are similar – to hinder your opponent’s positions hoping to improve your chances of succeeding, but the Back Game tactic utilizes alternate techniques to achieve that. The Back Game strategy is often employed when you’re far behind your competitor. To compete in Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot late in the game. This plan is more challenging than others to use in Backgammon seeing as it requires careful movement of your checkers and how the checkers are moved is partly the result of the dice roll.