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The Basics of Backgammon Tactics – Part 2

As we dicussed in the previous article, Backgammon is a game of skill and luck. The aim is to move your pieces carefully around the board to your home board and at the same time your opponent moves their chips toward their inside board in the opposing direction. With opposing player checkers moving in opposite directions there is going to be conflict and the need for specific strategies at particular instances. Here are the last 2 Backgammon tactics to finish off your game.

The Priming Game Strategy

If the purpose of the blocking plan is to hamper the opponents ability to shift his pieces, the Priming Game tactic is to absolutely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a damaged position if she at all attempts to escape the wall. The trap of the prime can be setup anyplace between point 2 and point 11 in your game board. As soon as you’ve successfully assembled the prime to prevent the activity of your opponent, the competitor doesn’t even get a chance to toss the dice, and you move your checkers and toss the dice yet again. You will be a winner for sure.

The Back Game Plan

The goals of the Back Game plan and the Blocking Game technique are similar – to hurt your competitor’s positions with hope to better your chances of succeeding, however the Back Game tactic relies on seperate techniques to achieve that. The Back Game tactic is generally employed when you’re far behind your competitor. To participate in Backgammon with this strategy, you need to control two or more points in table, and to hit a blot late in the game. This technique is more complex than others to play in Backgammon seeing as it requires careful movement of your pieces and how the checkers are moved is partly the outcome of the dice roll.