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The Essential Details of Backgammon Strategies – Part 2

As we have dicussed in the previous article, Backgammon is a casino game of ability and luck. The aim is to shift your checkers safely around the board to your inner board and at the same time your opponent moves their pieces toward their home board in the opposite direction. With competing player checkers heading in opposite directions there is going to be conflict and the need for specific strategies at particular instances. Here are the 2 final Backgammon strategies to finish off your game.

The Priming Game Strategy

If the aim of the blocking tactic is to slow down the opponent to shift her checkers, the Priming Game plan is to completely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a damaged position if he/she at all tries to escape the wall. The trap of the prime can be setup anyplace between point two and point eleven in your half of the board. After you have successfully built the prime to stop the movement of the opponent, your opponent does not even get to roll the dice, that means you move your chips and roll the dice again. You’ll win the game for sure.

The Back Game Plan

The aims of the Back Game technique and the Blocking Game strategy are similar – to hinder your competitor’s positions hoping to better your chances of succeeding, however the Back Game technique utilizes different tactics to do that. The Back Game strategy is frequently used when you are far behind your competitor. To compete in Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more difficult than others to play in Backgammon seeing as it needs careful movement of your chips and how the checkers are moved is partly the outcome of the dice toss.