Backgammon » Blog Archive » The Basics of Backgammon Game Plans – Part 2

 

The Basics of Backgammon Game Plans – Part 2

As we dicussed in the previous article, Backgammon is a casino game of talent and good luck. The goal is to shift your pieces carefully around the game board to your inside board while at the same time your opponent moves their checkers toward their home board in the opposing direction. With opposing player chips moving in opposite directions there is going to be conflict and the need for particular techniques at specific times. Here are the last 2 Backgammon plans to round out your game.

The Priming Game Tactic

If the goal of the blocking tactic is to hamper the opponents ability to move their checkers, the Priming Game plan is to completely block any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a bad position if she ever tries to leave the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your board. As soon as you have successfully assembled the prime to prevent the movement of your opponent, your competitor does not even get a chance to toss the dice, and you shift your checkers and roll the dice again. You’ll win the game for sure.

The Back Game Technique

The goals of the Back Game technique and the Blocking Game strategy are very similar – to hinder your opponent’s positions with hope to improve your odds of winning, however the Back Game plan uses alternate techniques to do that. The Back Game plan is generally employed when you are far behind your competitor. To compete in Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot late in the game. This technique is more difficult than others to employ in Backgammon because it requires careful movement of your chips and how the chips are relocated is partly the outcome of the dice toss.

 

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